Audience Engagement and gaming for unforgettable events
Audience Engagement and gaming for unforgettable events
How to use games to engage audiences and spread your brand!
Capturing the audience’s attention and keeping it alive throughout an event is undoubtedly challenging. This is why the concept of audience engagement, capable of making users feel an integral part of an experience, is becoming increasingly relevant. It means envisioning engagement that is not limited to mere participation but aims to create a meaningful bond between participants and the event. Gamification and games are two powerful allies in Audience Engagement that make a live event a truly engaging and memorable experience. Let’s go into a little more detail!
Who is the Audience
There are many ways to describe participants in events of various kinds: spectators, visitors, members, customers, users, consumers, attendees…in short, all terms we use to define the audience! Today more than ever, this role demands agency, active decision-making power in shaping the activity one attends. The active audience plays, compares and gives its interpretation, connects what it experiences to what it has experienced in other occasions and places, giving the event unprecedented meanings and goals.
What Audience Engagement Means
Audience Engagement is the ability to actively engage participants, making them feel an integral part of the experience. The goal is to create a meaningful bond between the audience and the event itself, thus helping to make the experience even more memorable and engaging.
Involvement From the Design Phase
Defining who the participants are, their interests and expectations is the first step in creating an engaging event. Selecting a format and program that is engaging and relevant to the target audience is essential. Effective event promotion helps generate positive expectations, thereby increasing enthusiasm and participation.
Interaction During the Event: gaming as an ally
Games and gamification (if you still need to learn the difference take a peek here) represent an innovative way to increase audience engagement during events. This approach makes the experience more fun while stimulating active participation and encouraging mnestic retention of the event. The friendly competition generated by gamification promotes participants’ enthusiasm and motivation. In addition, game mechanics can be used to collect useful data and feedback to improve the overall event experience. During the event, technology can ease interaction between participants and organisers. Providing networking opportunities and encouraging active participation through questions, feedback and interactive activities creates an engaging and stimulating atmosphere.
Examples of Gamification for Events
In Presence
Treasure Hunt: Participants search for hidden clues in the event area to win prizes.
Theme Quizzes: They test their knowledge on a specific topic.
Social Media Challenges: They share photos and videos from the event with specific hashtags.
Role Play: They take on imaginary roles and interact with each other.
Online
Real-Time Polls and Quizzes: They interact with content and speakers in real-time.
Virtual Reward Games: They earn points and badges by completing challenges.
Leaderboards: They compete with each other to achieve the highest score.
VR and AR: Immersive experiences.
Follow-up After the Event
After the event, it is important to thank participants and gather their feedback to improve future initiatives. Sharing event-related content on social channels to continue cultivating a connection with participants keeps interaction and interest alive over time.
CHRONES. is dedicated to developing active, responsible, knowledgeable audiences at your live and non-live events! Our creativity and planning are ready to make your events memorable and fun!
Proofreading by Francesco Cecchi Aglietti
Photo by Hayley Murray on Unsplash
From Lord of the Rings to Evangelion and Ace Attorney, she’s learned that the right team makes all the difference! Creating magical experiences and lasting networks is her mission: bringing together talents from unexpected fields to make 1+1 equal 3! From acting she moved to contemporary dance and social media management: there is no right way to say things, only the most useful! For more than 3 years she’s been SEPHIROT®’s trooper and now she organizes CHRONES.’s forefront expeditions! Allons-y!
Audience Engagement and gaming for unforgettable events
How to use games to engage audiences and spread your brand!
High Tech Power
Community Sense
Storytelling Resolve
Gamification Agility
Future Spirit
These are the charachteristics of the article. Like every respectable RPG, they will tell you what to expect from it, on a scale from 1 to 5!
Recent Posts
We hope you found
this article useful!
Do you need us for something else?
CHRONES. SRL innovative start-up. Via Mons. Santeramo, 23, 76121 Barletta.aP.IVA/C.F. 08822590728 REA BA 652634. Share capital: € 10.000,00 | Privacy Policy | Cookie Policy
CHRONES. SRL innovative start-up. Via Mons. Santeramo, 23, 76121 Barletta. P.IVA/C.F. 08822590728 REA BA 652634. Share capital: € 10.000,00 | Privacy Policy | Cookie Policy